FAQ: HOW TO CREATE A FOOTBALL HIGHLIGHT FILM

WHEN CREATING A HIGHLIGHT FILM FOR RECRUITING PURPOSES. NOT PEER ENTERTAINMENT

High school players have the ability to create game by game and season compilation highlight films on their own. That doesn’t necessarily mean they will be assembled in an order which will attract the most attention.

College football coaches are pressed for time. Athletes need to get to their best plays quickly. We recommend a position coach check athletes’ film before advertised to college coaches or have the film professionally created. Pros have a few tricks that can make film pop.

The first five plays need to sell the rest of the film. They must attract and keep the attention of the viewer. No matter the position, the following is recommended:

  1. Use generic music without lyrics
  2. Limit introduction to First/Last name, graduation class and school. No need for a nickname, picture and motivational phrase. All other information can be placed in email or player profile
  3. Keep film to 5 minutes or less
  4. For compilation videos, put best plays from any game within a given season at the front of the video. Not game by game.
  5. Remove celebrations and get to the next action clip quickly.
  6. Keep highlight films separated by year. Example: Sophomore year and junior year clips should not be mixed together.

Every film is not created equal. Depending on the position, evaluators and college coaches are looking for athletic attributes early in the film. We are not going to give you all, but five per position to make sure you display within the first 10 clips of the film. You want to show the following early so college coaches will continue to expect each as the film progresses.

ATHLETES

  1. Return game ability on special teams
  2. Speed
  3. Ball skills on both sides of the ball
  4. Lateral movement/elusiveness
  5. Open field ability (offense and defense)

QUARTERBACKS

  1. Pocket Awareness and mobility
  2. Arm strength and zip (deep ball and intermediate routes)
  3. Ability to throw accurately on the run
  4. Ball location predicated to route and coverage
  5. Toughness and poise

RUNNINGBACKS

  1. Acceleration and burst
  2. Running style (Bruiser or Shifter)
  3. Tackle breaking ability
  4. Hands (receiving ability)
  5. Pass protection

RECEIVERS

  1. BIG receiver – show upper body strength. Small receiver – show quickness and speed
  2. Deep ball ability
  3. Body control and ball adjustment
  4. Route running. Variety of routes especially the intermediate routes
  5. Jump ball ability

TIGHT ENDS

  1. Pass route releases (In location and split out)
  2. Route running
  3. Concentration in traffic
  4. Bend and total body strength
  5. Run and pass blocking ability

OFFENSIVE LINEMEN

  1. Initial quickness and explosion
  2. Flexibility (bend) and balance
  3. Lateral movement
  4. 3 step, 5 step and slide pass protection
  5. Point of strength blocking and second level blocking

DEFENSIVE LINEMEN

  1. Initial quickness
  2. Strength at the point of attack
  3. Reaction/change of direction
  4. Disengagement/Shed ability
  5. Pass rush ability (variety of moves)

LINE BACKERS

  1. Reaction and range
  2. Lateral quicks and change of direction
  3. Point of strength and disengage
  4. Physicality
  5. Pass coverage ability (zone and man)

DEFENSIVE BACKS

  1. Anticipation and twitch
  2. Press man to man ability
  3. Transition
  4. Open field tackling ability
  5. Ball skills

KICKERS

  1. Leg strength
  2. Accuracy
  3. Footwork
  4. Poise and consistency
  5. Punters – Hang time